Sunday, October 13, 2013

Another day...

Another day, another project it always seems.



One of the paintovers for the hair.

An earlier test bake inside Marmoset Toolbag.
(Full Resolution)

Like I have for a lot of the sculpts I've been practicing I've been using this basemesh to start.
You can find it at the Polycount wiki (http://wiki.polycount.com/BaseMesh)
It's an altered version of arshlevon's basemesh that includes a nose and ears.

 This character is part of an idea I had for an animation ages ago. It involved a world spread catastrophe leaving many higher forms of technology damaged and obsolete, a society on the brink of collapse trying to hold together the remnants of their old society, and strange other-worldly creatures that travel between planes of existence and steal faces in an attempt to end their own torment.


No comments:

Post a Comment